Daily Warm Up 1v1 (#T51398)


Playerunkown's Battleground

0 Players Signed Up / 2 Seats Left



Please use kombatLink Discord https://discord.gg/bKsePJM for general questions and tournament support.

A host will be randomly selected by our tournament system, the host will then be responsible to create the custom game and set up lobby.

Contact your opponent before the match starts.

The host will add opponent by their (PUBG Game ID) to friend list and invite to a party and search for a duos game.

Zone: North America

Match Type: 1v1

Round: 1 Game

Platform: Steam

Custom Match Settings
- Server Mode: eSport Mode
- Preset: PGI Settings
- Map: Erangel
- Weather: sunny
- Perspective: FPP
- Players: 100
- Team Members: 2
- DBNO Revive: On
- DBNO Revive Time: 10s
- DBNO Damage: 1x
- Friendly Fire Damage: 1x
Blue Zone
- Circle Speed: 1x
- Display EndCircle Location: Off
- End Circle Location Fix Ratio: 0%
- End Circle Location Town: 1x
- End Circle Location Field: 1x
- End Circle Location Mountain: 1x
- Use Redzone: Off
Care Package
- Care Package Frequency: 1x
Flare Gun Care Package
- Flare Gun Care Package: Off
- Convert Dead Player to Observer: Off
- Killer Spectating: Off



  2019-01-12  05:00 CST    
NOTE: This tournament has been cancelled


2019-01-12 at 06:00:00 to 2019-01-12 at 06:00:00 CST
Note: this is the potential tournament duration if you do not get eliminated before the finals.


Note: if minimum not been reached by sign up deadline tournament is canceled and credits refunded 


Winner $5.4


All players participating in the tournament will be required to check into each round of the tournament that they are playing in. (e.g. for a tournament with 7 rounds, there will be 7 check-ins required). PLEASE NOTE: DEADLINE FOR CHECK-IN IS 10 MINUTES PRIOR TO THE OFFICIAL START TIME OF THE TOURNAMENT AND EACH ROUND. Players may check in at any time before the deadline. Players who fail to check in before deadline will automatically be disqualified from tournament. You may check in anytime by going to your (MY BATTLES) page.

Players are required to submit game results after each match. The timeline to submit results will be predetermined before each tournament and will be details of the match will be posted in your (MY BATTLES) page under (Play schedule) Failure to submit your game results by the preset deadline will result in disqualification. Players can submit their game results in their (MY BATTLES) page. We encourage good sportsmanship and ask that all players submit their game results regardless of whether they win or lose this will help keep the tournament running smoothly.

We recommend that evidence is taken with the consoles built in recording system. The winner should take a video or screenshots of each game results in case evidence is needed for a dispute. All evidence should be clearly visible and contain the game score, all players on both teams, and a time stamped. Submission with multiple images and/or links should be compiled
and submitted as one file.

False evidence submitted by players may result in immediate account suspension and penalty fees. (1st offence = 30 days/$25, 2nd offence = 60 days/$50, 3rd offence = ban/$100)

Loser Disconnect: occurs when a losing player disconnects from a challenge. This results in an automatic loss for disconnected player.

Winner Disconnect: occurs when a winning player is disconnected from a challenge. Players are required to start a new game and add to previous number of kills achieved prior to being disconnected. *Previous number of kills can be obtained through replay. For submission of evidence, players must screen shot number of kills in replay and submit with final results. Winner will be player with highest accumulated kills by end of match.

For example: Prior to being disconnected, player A had 10 kills and player B had 3 kills. When game was restarted player A achieves 5 more kills and player B scores 7 kills. In total player A will have 15 kills and player B 10 kills, making player A the winner.
Maximum one disconnect per winner permitted.

Tied Challenge Disconnect: occurs when one of the player disconnects while the challenge is tied. Players involved in that match will be required to play again until a winner prevails. Maximum of one disconnect per player permitted.

For 1 vs 1, the winner will be determined by the player with the largest number of kills. If there is a tie, the last player to be killed is the winner of the match.
Note: Players that are downed are NOT considered standing.

Players are permitted to work together, however, you may not intentionally cause the death of your opponent or negatively impact your opponents gameplay. This includes intentional friendly fire, causing fall damage, or any other negative interference in your opponents gameplay. Doing so will result in a forfeit of the map.

Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game.

Claiming prize maybe subject to verification.